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Dead Mech - The World’s First Drabble Novel

Written by (Contributor) on 22nd November 2010

Dead Mech - The World's First Drabble Novel book review.

Dead MechPublished by: Jake Bible
Publisher: Library of the Living Dead Press
Price: (U.K. price in negotiation) 
Availability: Out Soon in U.K.

To explain to the uninitiated, ‘drabbles’ are short pieces of fiction that total exactly 100 words. Drabbles teach writers to convey ideas in a small amount of words. The task Jake Bible gave to himself was to string a bunch of these drabbles together to create a single work of fiction.

Human civilisation is finally recovering from an apocalypse of the undead. Robotic battle machines, known as ‘Mechs‘, have become the ultimate weapon in destroying the zombie population. These machines are run by individual pilots who risk their lives to save humanity. However, once in a while the pilots pass on while on duty and the Mech is ultimately a giant human killing machine. Military base commander James Capreze and his team fight not only zombies, but religious cults, cannibals, and of course, his own dead Mechs.

Admittedly, reading continual drabbles was a little confusing at first, but you soon get the hang of it. Eventually I found the flow quite conducive to reading the book quickly and easily. Far from being confusing, I found that the style allowed for clean reading, without an excess of sidetracking. While a novel based on fighting zombies through the armed forces hasn’t ever been specifically my taste, the author doesn’t add a lot of excessive (and confusing) military jargon. He sticks to the story.

I also have to admit that the story was better than I thought it would be upon first reading the synopsis. I’m happy that I chose to take a chance on this Bible’s book…I don’t know that drabbles would work in any type of novel, but they surely worked for Dead Mech.

Review score: 8 out of 10

Written By

J M McDole

Contributor

J M McDole

A self-confessed and unapologetic horror fan, Jill McDole regularly contributes reviews to Impact’s ever-expanding multimedia section and has also written several articles for the magazine covering modern aspects of the genre, including a look at...

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